<?xml version="1.0"?>
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<log>
<logentry
   revision="12572">
<author>hellcatv</author>
<date>2009-12-02T22:50:12.117863Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/objconv/CMakeLists.txt</path>
</paths>
<msg>include dir should be mesher</msg>
</logentry>
<logentry
   revision="12571">
<author>hellcatv</author>
<date>2009-12-02T22:40:54.066484Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/objconv/CMakeLists.txt</path>
</paths>
<msg>fixed output of mesher to be mesh_tool</msg>
</logentry>
<logentry
   revision="12570">
<author>hellcatv</author>
<date>2009-12-02T22:29:50.621367Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/CMakeLists.txt</path>
</paths>
<msg>make vegaserver depend on mesher and setup tools</msg>
</logentry>
<logentry
   revision="12569">
<author>hellcatv</author>
<date>2009-12-02T21:47:47.846186Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/CMakeLists.txt</path>
</paths>
<msg>do not symlink mesher or vssetup--that causes builds to fail on ubuntu 8.04</msg>
</logentry>
<logentry
   revision="12568">
<author>ace123</author>
<date>2009-11-12T01:03:57.378908Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/Makefile.am</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/cmd/basecomputer.cpp</path>
<path
   kind=""
   action="A">/trunk/vegastrike/boost_gcc44.patch</path>
</paths>
<msg>Now compiles with GCC 4.4 (boost 1.35 only; do not use --with-boost=system)</msg>
</logentry>
<logentry
   revision="12567">
<author>hellcatv</author>
<date>2009-11-01T00:21:51.460610Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vdu.cpp</path>
</paths>
<msg>missions numbered instead of getting a bogus name</msg>
</logentry>
<logentry
   revision="12566">
<author>hellcatv</author>
<date>2009-10-31T00:38:26.730962Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vdu.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/cmd/ai/comm_ai.cpp</path>
</paths>
<msg>Fixed the variable duration of cargo scans and made sure that only vdu screens that allow NAV get automatically set to NAV when auto pilot engaged</msg>
</logentry>
<logentry
   revision="12565">
<author>hellcatv</author>
<date>2009-10-27T22:10:14.651513Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/savegame.cpp</path>
</paths>
<msg>Fixed r12564 by only writing when the file handle is ok (rather than only writing upon disk failure)...</msg>
</logentry>
<logentry
   revision="12564">
<author>jguyton</author>
<date>2009-10-10T19:08:56.895706Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/vsfilesystem.h</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/savegame.cpp</path>
</paths>
<msg>BugFixReference: Crashes if no disk space for save under linux - ID: 2007077

Check was not done to see if it was possible to write to the file, when writing to the file. This should now prevent crashing if the file is not able to be written to, at the time the writing is performed.

Added comment defining failure condition for VSError.
Note: inconsistent checks of error condition are present. (&gt;Ok vs &lt;= Ok), which may cause consistency issues in the future.</msg>
</logentry>
<logentry
   revision="12563">
<author>jguyton</author>
<date>2009-10-06T20:42:20.419957Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/setup/src/c/setup.cpp</path>
</paths>
<msg>String HOMESUBDIR was not defined for WIN32, but reference was made to it.
Removed nested #ifndef _WIN32 for mkdir().
Moved chdir() reference into code segment where it was defined, after mkdir().

Solves compile issue in Windows, which previously gave compiler error.</msg>
</logentry>
<logentry
   revision="12562">
<author>hellcatv</author>
<date>2009-09-21T00:11:21.692814Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/cmd/ai/comm_ai.cpp</path>
</paths>
<msg>make adjust relation use the delta rather than setting the relationship to an absolute point on ship destruction</msg>
</logentry>
<logentry
   revision="12561">
<author>hellcatv</author>
<date>2009-09-08T04:17:12.702070Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/cockpit_generic.h</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/cmd/ai/firekeyboard.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/cockpit_generic.cpp</path>
</paths>
<msg>Shield Downpower attribute that redirects shield energy to recharge if power is too low for too long</msg>
</logentry>
<logentry
   revision="12560">
<author>klaussfreire</author>
<date>2009-08-30T03:54:09.355634Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/aux_texture.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vsimage.h</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/technique.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/ani_texture.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/pipelined_texture.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/star_system.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/technique.h</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/stream_texture.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vsimage.cpp</path>
<path
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   action="M">/trunk/vegastrike/src/gfxlib.h</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gldrv/gl_texture.cpp</path>
</paths>
<msg>DDS Cubemap loading.
Still missing a proper tie-in with Techniques, will research that a bit.

 - Fixed bug in DDS loading, DDSCAPS structure was being read from the wrong offset (!)
 - Made texture sides and mip count accessible to derived classes (required for DDS cubemaps)
 - Background cube maps are first looked into &lt;name&gt;_light.texture as a DDS cubemap - if that fails, then the engine proceeds as usual.


</msg>
</logentry>
<logentry
   revision="12559">
<author>hellcatv</author>
<date>2009-08-26T08:52:07.996760Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vdu.cpp</path>
</paths>
<msg>reset scroll mode when vdu is toggled</msg>
</logentry>
<logentry
   revision="12558">
<author>hellcatv</author>
<date>2009-08-26T08:39:34.883309Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vdu.cpp</path>
</paths>
<msg>simple manifest display option</msg>
</logentry>
<logentry
   revision="12557">
<author>klaussfreire</author>
<date>2009-08-17T03:38:41.074498Z</date>
<paths>
<path
   kind=""
   action="M">/branches/audio/vegastrike/src/audio/test.cpp</path>
<path
   kind=""
   action="M">/branches/audio/vegastrike/src/audio/Source.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALRenderer.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/Source.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/Renderer.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/TemplateManager.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/Renderer.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/SourceTemplate.cpp</path>
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<msg>INCOMPLETE COMMIT

Required commit before doing possibly nasty stuff to my local source tree.
This will most likely break the build, but it shouldn't be a problem in this branch.


</msg>
</logentry>
<logentry
   revision="12556">
<author>klaussfreire</author>
<date>2009-05-11T01:31:29.922633Z</date>
<paths>
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   action="M">/branches/audio/vegastrike/src/audio/Source.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/utils.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/Source.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/Renderer.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALHelpers.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALSimpleSound.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/Types.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/Renderer.h</path>
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALRenderer.cpp</path>
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<path
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<path
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALRenderableListener.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/test.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALRenderer.h</path>
<path
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   action="M">/branches/audio/vegastrike/src/main.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/Listener.cpp</path>
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   action="M">/branches/audio/vegastrike/src/audio/renderers/OpenAL/OpenALRenderableSource.cpp</path>
<path
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<msg>First working version of the Super Ultra Cool Sound System (TM)
:-D


</msg>
</logentry>
<logentry
   revision="12555">
<author>klaussfreire</author>
<date>2009-05-10T20:27:06.465111Z</date>
<paths>
<path
   kind=""
   action="A">/branches/audio/vegastrike/src/audio/test.cpp</path>
<path
   kind=""
   action="A">/branches/audio/vegastrike/src/audio/test.h</path>
</paths>
<msg>Missing files

</msg>
</logentry>
<logentry
   revision="12554">
<author>klaussfreire</author>
<date>2009-05-10T20:26:09.707430Z</date>
<paths>
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   action="M">/branches/audio/vegastrike/src/audio/Format.h</path>
<path
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   action="M">/branches/audio/vegastrike/Makefile.am</path>
<path
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<path
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   action="M">/branches/audio/vegastrike/CMakeLists.txt</path>
<path
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<path
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   action="M">/branches/audio/vegastrike/m4scripts/VS_WITH_FFMPEG.m4</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/VirtualIterator.h</path>
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   action="M">/branches/audio/vegastrike/src/gfx/cockpit.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/gfx/vdu.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/main.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/objconv/mesher/Modules/Convert.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/gfx/env_map_gent.cpp</path>
<path
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</paths>
<msg> * Merge changes from trunk
 * Some bugfixes and tests

</msg>
</logentry>
<logentry
   revision="12553">
<author>klaussfreire</author>
<date>2009-05-02T04:01:32.849415Z</date>
<paths>
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   action="M">/branches/audio/vegastrike/src/audio/Listener.cpp</path>
<path
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   action="M">/branches/audio/vegastrike/src/audio/Exceptions.h</path>
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</paths>
<msg>Audio lib building now (at least under linux)

</msg>
</logentry>
<logentry
   revision="12552">
<author>ace123</author>
<date>2009-04-30T20:15:10.613702Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vid_file.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/m4scripts/VS_WITH_FFMPEG.m4</path>
<path
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   action="M">/trunk/vegastrike/src/ffmpeg_init.cpp</path>
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<path
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   action="M">/trunk/vegastrike/src/ffmpeg_init.h</path>
</paths>
<msg>Fix for ffmpeg on newer distributions.
</msg>
</logentry>
<logentry
   revision="12551">
<author>ace123</author>
<date>2009-04-21T10:24:26.695370Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/data/modules/faction_ships.py</path>
</paths>
<msg>whraven: Fix to string concatenation bug
</msg>
</logentry>
<logentry
   revision="12550">
<author>ace123</author>
<date>2009-03-31T08:18:16.894755Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/masterserver/server.php</path>
</paths>
<msg>www2: fix a few bugs in the masterserver
</msg>
</logentry>
<logentry
   revision="12549">
<author>ace123</author>
<date>2009-03-29T09:11:35.646130Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/vdu.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/galaxy_gen.cpp</path>
<path
   kind=""
   action="M">/trunk/vegastrike/src/gfx/cockpit.cpp</path>
</paths>
<msg>Compatibility fix for sprite filenames. Fixes forum t=11869
</msg>
</logentry>
<logentry
   revision="12548">
<author>ace123</author>
<date>2009-03-29T08:47:39.609646Z</date>
<paths>
<path
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<path
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<msg>Backwards compatibility fix for backgrounds (allow .bmp or .image)
</msg>
</logentry>
<logentry
   revision="12547">
<author>klaussfreire</author>
<date>2009-03-28T22:13:28.060069Z</date>
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<msg>Incomplete stuff comitted - just a precaution

</msg>
</logentry>
<logentry
   revision="12546">
<author>ace123</author>
<date>2009-03-26T12:01:24.407369Z</date>
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<path
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   action="M">/trunk/vegastrike/src/cmd/unit_generic.cpp</path>
</paths>
<msg>Patch from dagg to allow jumping to the system targetted in the nav screen (forum 14157).  AI units are not yet able to jump.
</msg>
</logentry>
<logentry
   revision="12545">
<author>ace123</author>
<date>2009-03-25T22:34:19.682067Z</date>
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<msg>Added masterserver thanks to www.
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<logentry
   revision="12544">
<author>ace123</author>
<date>2009-03-25T21:24:07.029096Z</date>
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<msg>Added sha support for the accountserver (forum 14645)
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<logentry
   revision="12543">
<author>ace123</author>
<date>2009-03-25T21:11:03.036133Z</date>
<paths>
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   kind=""
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<msg>Fixed Makefile.am
</msg>
</logentry>
<logentry
   revision="12542">
<author>ace123</author>
<date>2009-03-23T10:10:31.255035Z</date>
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<msg>Got Ogre working in mesher (currently only supports xmesh-&gt;mesh):
mesher -c XMesh Ogre create -i something.xmesh -o something.mesh
</msg>
</logentry>
<logentry
   revision="12541">
<author>mgstrein</author>
<date>2009-03-17T04:05:17.067162Z</date>
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<msg></msg>
</logentry>
<logentry
   revision="12540">
<author>pyramid3d</author>
<date>2009-03-06T20:37:06.696325Z</date>
<paths>
<path
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<msg>Added Ellison model (tiny paintings) source for further processing</msg>
</logentry>
<logentry
   revision="12539">
<author>ace123</author>
<date>2009-02-28T11:00:31.140710Z</date>
<paths>
<path
   kind=""
   action="M">/trunk/vegastrike/CMakeLists.txt</path>
</paths>
<msg>Fixed a couple of libraries for vegaserver.
</msg>
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<logentry
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<author>ace123</author>
<date>2009-02-28T10:29:39.267617Z</date>
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<msg>Added -DDISABLE_CLIENT=1 option to cmake.
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<author>pyramid3d</author>
<date>2009-02-16T19:55:43.715991Z</date>
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<msg>Hunter and Militia speech audio (by Turbo)</msg>
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<logentry
   revision="12536">
<author>safemode</author>
<date>2009-02-16T03:56:54.778262Z</date>
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<msg>Part 4 of gcc 4.3.3 warning fixes, about 45% done, plus i broke stuff :) hopefully i'll fix it tomorrow.</msg>
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<logentry
   revision="12535">
<author>safemode</author>
<date>2009-02-16T00:49:14.892397Z</date>
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<msg>Part 3 of gcc 4.3.3 warning fixes</msg>
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<logentry
   revision="12534">
<author>safemode</author>
<date>2009-02-15T22:20:22.445218Z</date>
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<msg>Part 2 of gcc 4.3.3 warning fixes</msg>
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   revision="12533">
<author>safemode</author>
<date>2009-02-15T20:37:20.882506Z</date>
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<msg>Part 1 of gcc 4.3.3 warning fixes</msg>
</logentry>
</log>
